Caldari Navy Rocket Launcher
Inventory group: Module > Missile Launcher Rocket
Variations
| Type | ||
|---|---|---|
| Rocket Launcher I | Tech I | |
| 'Malkuth' Rocket Launcher I | Tech I | |
| 'Limos' Rocket Launcher I | Tech I | |
| OE-5200 Rocket Launcher | Tech I | |
| 'Arbalest' Rocket Launcher I | Tech I | |
| Rocket Launcher II | Tech II | |
| Polarized Rocket Launcher | Tech II | |
| 'Balefire' Rocket Launcher | Storyline | |
| N-1 Neon Type Rocket Bay | Storyline | |
| Domination Rocket Launcher | Faction | |
| Dread Guristas Rocket Launcher | Faction | |
| Caldari Navy Rocket Launcher | Faction | |
| Republic Fleet Rocket Launcher | Faction | |
| True Sansha Rocket Launcher | Faction | |
| Khanid Navy Rocket Launcher | Faction | |
| Panola's Modified Rocket Launcher | Officer |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 8
Structure Hitpoints: - 40 HP
Capacity: - 0.2813 m3
Volume: - 5 m3
Mass: - 0 kg
radius: - 1 m
Cargo
Capacity: - 0.2813 m3
Fitting
CPU usage: - 17 tf
Powergrid Usage: - 3 MW
Weapon
Rate of fire: - 3.5s
Reload Time: - 10s
Required Skills
Overloading
Heat Damage: - 1 HP
Structure
Structure Hitpoints: - 40 HP
Manufacturing
- Blueprint:
- Caldari Navy Rocket Launcher Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 556 |
| Pyerite | 278 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
slots: - 1
Overload rate of fire bonus: - -15 %
metaGroupID: - 4
typeColorScheme: - 11321
Type Info
- Type ID:
- 16065
- Base price:
- 3.00k ISK
- Capacity:
- 0.2813 m3
- Graphic ID:
- 21742
- Group ID:
- Missile Launcher Rocket
- Icon ID:
- 1345
- Market group ID:
- Rocket Launchers
- Meta group ID:
- 4
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.